![]() ![]() During that fight, finish the job and die together, or get yourself locked in the basement by investigating her arm. This includes going back upstairs for the knife or trying to free her and then attacking her while she’s biting into her arm. The Witch: Don’t take the knife and give the impression you’re going to save her, then betray her.During the fight, give up when presented the opportunity. This includes not taking the knife but going back upstairs for it or trying to free her and then attack her while she’s biting into her arm. The Beast: Give the impression you’re going to save her, then backstab her.When the Voice of the Hero tells you to take the knife and use it on yourself, listen to him. ![]() When presented with the option to take the knife back or check for a pulse, ignore it and insist she’s dead. The Spectre: Enter the cabin, take the knife, and slay the Princess without talking to her when you arrive at the bottom of the stairs.When the Voice of the Hero tells you to take the knife and use it on yourself, refuse. The Good Ending: Enter the cabin, take the knife, and slay the Princess without talking to her when you arrive at the bottom of the stairs.After that, if you choose to attack her at any point during this route, it will lead to this ending. Alternatively, tighten your grip on the knife when she asks you to drop it, then click the option to question if she’s armed. When presented with the option to take the knife back, check for a pulse, or doubt if she’s dead, pick one of those. The Razor: Enter the cabin, take the knife, and slay the Princess without talking to her when you arrive at the bottom of the stairs.Alternatively, drop the knife, say you’re going to free her, then attack her instead of cutting her out of the chains and finish the job. The Adversary: Enter the cabin, take the knife, talk to the Princess, but refuse to drop the blade. ![]()
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